게임 관련 정보 | |
게임 시스템 | 난이도 | 캐릭터 상태 | 데미지 속성 | 기타 시스템 | 은신 |
게임 모드 | 협동 캠페인 | 도전 모드 | 호드 모드 | 멀티플레이어 (PvP) |
세부 사항 | 등장인물 | 클래스 (PvE) | 좀비 (특수 좀비) | 무기 | 장비 | 방어 물자 | 아이템 |
기타 | 도전 과제 | 패치 노트 | 팁과 공략 |
{{{#C5311C 월드 워 Z: 애프터매스의 패치 노트 | <tablealign=center> World War Z | GOTY Edition | AFTERMATH | ||||||
출시 직후 | Season 1 | Season 2 | }}} |
1. 개요
1.1. 2021년 9월 19일 (WORLD WAR Z: AFTERMATH)1.2. 2021년 9월 19일 (1.24)1.3. 2021년 9월 23일 (1.25)1.4. 2021년 10월 18일 (1.28)1.5. 2021년 10월 27일 (1.29)1.6. 2021년 10월 29일 (1.30)1.7. 2021년 12월 7일 (1.31)1.8. 2023년 8월 10일 (1.48)1.9. 2023년 10월 25일 (1.??)1.10. 2023년 12월 5일 (?.??)1.11. 2023년 12월 8일 (?.??)1.12. 2024년 9월 24일 (?.??)
1. 개요
월드 워 Z: 애프터매스의 컨텐츠 추가 업데이트 및 패치 노트를 정리한 문서이다.
1.1. 2021년 9월 19일 (WORLD WAR Z: AFTERMATH)
World War Z: Aftermath - Launch Trailer |
1.1.1. 개요
1.1.2. 요약
====# 변경사항 #====1.2. 2021년 9월 19일 (1.24)
1.2.1. 개요
1.2.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- Added fixes for some crashing.
- Fixed players reported glitches.
- Online stability fixes.
- Addressed audio-related issues.
- Addressed issues related to UI.
- Added gameplay optimizations.}}}
1.3. 2021년 9월 23일 (1.25)
1.3.1. 개요
1.3.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- Rats
- Greatly increased damage taken from explosives and fire
- Significantly increased damage taken from bullets
- Rats health is now scaled based on number of players (or Al) in a match, This means that rats will have less health if player is playing solo without Al.
- Levels
- Fixed some gameplay bugs that were causing inability to progress in levels
- General Fixes
- Improved dynamic resolution behavior on next-gen consoles
- Fixed Stamina Bar setting shown as inverted in Ul settings
- Improved use button responsiveness
- Fixed inability to move after getting grabbed in rare cases
- Fixed characters videos getting locked after update
- Stability
- Fixed several gameplay crashes
- Fixed several connectivity issues}}}
1.4. 2021년 10월 18일 (1.28)
1.4.1. 개요
1.4.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- VANGUARD
- The Vanguard no longer takes friendly fire damage when using the shield
- The shield’s protection will be retained for an additional 0.7 seconds after the block or charge ends
- The shield now protects from any damage coming from the front, including Bomber explosions, Infector attacks and automatic turret fire (it won’t protect from the Gasbag cloud though)
- Base charge damage and kill count increased. Now it kills up to 14 enemies (was 8) and kills the Lurker and Gasbag on any difficulty.
- Vanguard can perform 3 blocks per charge (was 2), but the blocking ends after 6 kills (was 8)
- Ending a block without killing anyone will no longer spend an ability charge
- Slightly increased base charge maneuverability
- Slightly increased base walking speed in block
- Slightly increased shield charge hit area
- Slightly increased shield block protection angle
- Shield block will no longer be interrupted by the Lurker’s jump attack
- Made blocking a charging Bull easier even if it is not targeting you
- Fixed several bugs that were significantly affecting shield usability and efficiency: Sometimes the Bull could grab the player while the player was blocking or charging
- In some circumstances, shield charge couldn’t kill the intended amount of zombies
- Shield was not regenerating while playing with the Looter mutator
- Block was ending too fast when player was surrounded by a swarm
- In some cases, shield ability stopped regenerating when using Outer Shell and Recuperation perks
- Now you won’t be able to get onto invalid objects and get stuck when charging over the edge from heights
- VANGUARD PERKS
- Reworked Armor Plated perk effect. Now applies 3 seconds of invulnerability when player starts interacting with anything (10 second cooldown)
- Switched positions of Hurry Back perk and Armor Plated perk in the perk tree
- For the On Your Feet perk, player no longer loses the rest of his charge when the perk is triggered
- Player gains 2 charges instead of 1 for the Conditioning perk
- Decreased speed and distance bonus from 30% to 20% for the Long Run perk
- Increased charge duration bonus from 0.5 second to 1 second for the Linebacker prestige perk
- Reduced cooldown from 60 seconds to 30 seconds for the Pickpocket perk
- Sturdy perk grants temporary health when the block ends
- RATS
- Rats can no longer be “woken up” by zombies
- Rats can no longer change their target from a downed player to his teammates if they are far away
- FIRST-PERSON MODE
- Adjusted zoom and weapon position when aiming for more comfortable close-quarters combat
- WEAPONS
- Tomahawk, Fire Axe and Hammer animations are more responsive now
- Increased max ammo capacity for Special SMG
- Fixed issue with non-explosive crossbow bolts not penetrating chain link fences
- Fixed several minor bugs with firearm models
- MISC
- Fixed the inability to unlock the Wakizashi and the Extreme Mk110 Sniper Rifle version when playing private games with mutators that are not decreasing the rewards
- Fixed several bugs with firearm sounds
- Fixed rare cases where the player could take damage and die right after a level intro
- Fixed issue with “Well, What Did You Achieve?” trophy not getting awarded for finishing all base levels on Insane difficulty
- Improved responsiveness of using the Medkit to heal teammates
- Fixed a bug that prevented the explosion effect in the outro cinematic of “The Final Push” level from playing
- HUD can now display up to six carried items
- Fixed several gameplay crashes
- Fixed several connectivity issues
- Dedicated servers in Australia added
- PC SPECIFIC
- Improved overall image sharpness when using FSR
- Fixed issue with gamma when using FSR}}}
1.5. 2021년 10월 27일 (1.29)
World War Z: AFTERMATH Halloween update |
1.5.1. 개요
2021년 10월 27일에 있었던 컨텐츠 추가 및 밸런스 업데이트이다.애프터매스 공개 직전에 예고된 신규 좀비 리커가 추가되며, 도전 과제 관련하여 대규모 업데이트가 추가되었다.
1.5.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- NEW CONTENT
- Added new special enemy - Booster
- Added new daily challenges system
- Added new documents pickup that will spawn in daily and weekly challenges maps
- Collecting documents will unlock additional lore and level perks
- MELEE
- Melee attacks against prone and sitting zombies while wielding light melee weapons now deals the same damage as medium weapons
- VANGUARD
- Reworked block mechanic:
- Block stamina (progress bar over the crosshair) is spent gradually each second you block. Full block stamina allows you to take any amount of hits for 5 seconds, no matter how many zombies attack you and how many are killed as a result.
- Each time you spend block stamina, a small portion of equipment charge (progress bar over the equipment icon on the HUD) is also spent. Full block spends half of the charge. If you haven’t blocked incoming damage - you won’t spend any equipment charge.
- You can activate the block even if you’re low on equipment charge, but you’ll also have less block stamina. If you don’t have any equipment charge left, you’ll only have stamina to block a single attack and won’t be able to use block for the next 5 seconds.
- Passive Aggression perk changed from:
“Players can kill 40% more zombies with a Shield Block”
To:
“Shield Block can withstand incoming hits for 3 more seconds (base: 5 seconds)” - Sturdy perk changed from:
“When your Shield Block ends due to reaching your kill limit, you gain a temporary health boost”
To:
“When your Shield Block is completely expended, you gain a temporary health boost” - Quick Hands perk changed from:
“Your primary and secondary weapons are reloaded after using a Shield”
To:
“Blocking a zombie hit or performing Shield Charge reloads your primary and secondary weapons” - Adrenaline Rush perk changed from:
“Using a Shield fully restores melee stamina”
To:
“Blocking a zombie hit or performing Shield Charge fully restores melee stamina” - Long run perk: additional speed and distance bonus decreased to 20% from 30%
Now Shield won’t protect you from deadly threats such as fans in the Jerusalem Episode - FIREARMS
- Explosive bolts fired from Repeater X crossbow will damage Rats as intended
- STABILITY
- Fixed freezes on next gen consoles
- Various fixes and improvements
- Fixed several gameplay crashes
- Fixed issue with not being able to control character movement speed when using controller
- PC SPECIFIC
- Added option to rebind scoreboard to another button
- Added Steam Input support}}}
- 새로운 콘텐츠
- 새로운 특수 적 - 리커 추가
- 새로운 일일 도전 시스템 추가
- 일일 및 주간 챌린지 맵에서 생성되는 새로운 문서 픽업 추가
- 문서를 수집하면 추가 지식 및 레벨 특전이 잠금 해제됩니다.
- 근접
- 가벼운 근접 무기를 휘두르는 동안 엎드린 좀비와 앉아있는 좀비에 대한 근접 공격은 이제 중간 무기와 동일한 피해를 줍니다.
- 돌격병
- 재작업된 차단 메카닉:
- 차단 스태미나(십자선 위의 진행 표시줄)는 차단할 때마다 점차적으로 소모됩니다. 전체 차단 스태미나를 사용하면 얼마나 많은 좀비가 당신을 공격하고 그 결과로 얼마나 많은 좀비가 죽든 상관없이 5초 동안 모든 공격을 받을 수 있습니다.
- 차단 스태미나를 사용할 때마다 약간의 장비 충전(HUD의 장비 아이콘 위에 있는 진행률 표시줄)도 소모됩니다. 전체 차단은 요금의 절반을 소비합니다. 들어오는 피해를 차단하지 않았다면 장비 충전을 사용하지 않습니다.
- 장비 충전량이 부족해도 차단을 활성화할 수 있지만 차단 스태미나도 낮아집니다. 장비 충전이 남아 있지 않으면 단일 공격을 막을 수 있는 체력만 남아 다음 5초 동안 블록을 사용할 수 없습니다.
- 수동적인 공격 퍽이 다음에서 변경되었습니다.
“방패 차단으로 좀비를 40% 더 죽일 수 있습니다.”
에서:
“방패 차단이 3초 동안 더 많은 공격을 견딜 수 있습니다(기본: 5초).” - 견고한 방어 퍽이 다음에서 변경되었습니다.
“처치 한도에 도달하여 방패 차단이 종료될 경우, 일시적으로 추가 체력이 부여됩니다.”
에서:
“방어막이 완전히 소모되면 일시적으로 체력을 얻습니다. 건강 증진” - 빠른 손놀림 퍽이 다음에서 변경되었습니다.
“방패를 사용한 뒤 주 무기와 보조 무기가 재장전됩니다.”
에서:
“좀비 명중을 막거나 실드 차지를 수행하면 주 무기와 보조 무기가 재장전됩니다.” - 아드레날린 러시 퍽이 다음에서 변경되었습니다.
"방패를 사용하면 근접 지구력이 전부 회복됩니다."
에서:
"좀비 명중을 차단하거나 방패 돌진을 수행하면 근접 체력을 완전히 회복합니다." - 롱런 퍽: 추가 속도 및 거리 보너스가 30%에서 20%로 감소
이제 Shield는 예루살렘 에피소드의 팬과 같은 치명적인 위협으로부터 당신을 보호하지 않습니다. - 총기류
- 석궁에서 발사된 폭발 볼트는 의도한 대로 생쥐 떼에게 피해를 입힙니다.
- 안정성
- 차세대 콘솔에서 멈춤 현상 수정
- 다양한 수정 및 개선
- 여러 게임 플레이 충돌을 수정했습니다.
- 컨트롤러 사용 시 캐릭터의 이동 속도를 조절할 수 없는 문제 수정
- PC 전용
- 점수판을 다른 버튼에 재설정하는 옵션 추가
- Steam 입력 지원 추가
1.6. 2021년 10월 29일 (1.30)
1.6.1. 개요
1.29 업데이트 이후의 버그패치이다.1.6.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- Addressed memory related bugs.
- Addressed issues with daily challenges.
- Fixed shuttering issue on consoles
- Fixed game crashes bugs.
- Addressed connectivity issues
- Added stability fixes.
- Added performance improvements.
- Other minor bug fixes.}}}
1.7. 2021년 12월 7일 (1.31)
1.7.1. 개요
이전 버그패치 이후에 추가적인 버그 등을 수정한 패치이다.이전 버그패치가 게임 프로그램으로서의 이슈들을 패치하였다면, 이번 패치는 게임 내 의도치 않은 상황들을 수정하였다.
1.7.2. 요약
====# 변경사항 #===={{{#!folding [ 원문 보기 ]
- CHALLENGES
- Players can now reroll a daily challenge (such as “Kill X zombies”) once a day
- Removed several invalid mutator combinations for daily challenges
- Fixed issue with daily challenge maps not activating any mutators
- Fixed issue with wrong display of mutators in daily challenges
- Fixed issue with displaying weekly challenge complete status in UI
- MISC
- Fixed friendly fire with Chainsaw
- Fixed several issues with character voice overs not working properly
- Special enemies will no longer play incorrect voiceovers when spawned
- Various fixes and improvements
- STABILITY
- Fixed several gameplay crashes
- Fixed some gameplay bugs that were causing inability to progress in levels}}}
1.8. 2023년 8월 10일 (1.48)
1.8.1. 개요
버그 수정 및 컨텐츠 강화1.8.2. 요약
무기 추가. 싱글플레이 AI 개선. FSR 2.2 지원.====# 변경사항 #====
{{{#!folding [ 원문 보기 ]
New ContentNew Paid DLC - Victory Lap Weapon Skins Pack.
New Horde Mode XL Map - Rome.
New primary weapon - Repeating Rifle.
New heavy weapon - Multi-Shot Rocket Launcher.
New perks for specific weapons.
4 New trinkets for characters.
9 New perks for each player class.
12 New Mutators in Horde Mode Challenge:
New Horde Mode XL Map - Rome.
New primary weapon - Repeating Rifle.
New heavy weapon - Multi-Shot Rocket Launcher.
New perks for specific weapons.
4 New trinkets for characters.
9 New perks for each player class.
12 New Mutators in Horde Mode Challenge:
Airstrike (the mortar shell can land in three random locations).
Healing Explosions (device and heavy weapon explosions restore health).
Drone Army (each player receives a temporary drone).
Free Meds (free medicine becomes available in the main shop).
The Pursuers (players can encounter slow, more resilient zombies during the wave that can revive and pursue players until the end of the wave).
Free Supply (free gear bags become available in the main shop).
Sell-Out (defense kits start having a discount).
Taxes (defense kits start costing more).
Leg Day (the player loses health and stamina when climbing).
Hot-Tempered Bull (each Bull’s ground smash causes an explosion).
My Chainsaw and Me (a random player gets an infinite ammo chainsaw without being able to use other weapons).
Primary Weakness (primary weapon damage gets reduced by 75%).
Healing Explosions (device and heavy weapon explosions restore health).
Drone Army (each player receives a temporary drone).
Free Meds (free medicine becomes available in the main shop).
The Pursuers (players can encounter slow, more resilient zombies during the wave that can revive and pursue players until the end of the wave).
Free Supply (free gear bags become available in the main shop).
Sell-Out (defense kits start having a discount).
Taxes (defense kits start costing more).
Leg Day (the player loses health and stamina when climbing).
Hot-Tempered Bull (each Bull’s ground smash causes an explosion).
My Chainsaw and Me (a random player gets an infinite ammo chainsaw without being able to use other weapons).
Primary Weakness (primary weapon damage gets reduced by 75%).
General
Mutators from Horde Mode Challenge can now be used in private lobbies.
Added Quick Match search option for Horde Mode and Horde Mode XL.
Tokyo Horde Mode XL map is now available in the Horde Mode Challenge.
Fixed a bug when the player with the "Judo" or "Rage Mode" perk could become invincible.
Fixed a bug when respawning a Vanguard class player with the "Stronger Together" perk would heal all players to full HP.
Fixed a bug when the Grenade Launcher with the "Incendiary Grenades" weapon perk and "High Voltage" Slasher class perk could inflict unexpectedly high damage.
Classes (Gunslinger, Fixer, Medic, Slasher) can now be assigned to the bots, and they can use the abilities of these classes.
Added Quick Match search option for Horde Mode and Horde Mode XL.
Tokyo Horde Mode XL map is now available in the Horde Mode Challenge.
Fixed a bug when the player with the "Judo" or "Rage Mode" perk could become invincible.
Fixed a bug when respawning a Vanguard class player with the "Stronger Together" perk would heal all players to full HP.
Fixed a bug when the Grenade Launcher with the "Incendiary Grenades" weapon perk and "High Voltage" Slasher class perk could inflict unexpectedly high damage.
Classes (Gunslinger, Fixer, Medic, Slasher) can now be assigned to the bots, and they can use the abilities of these classes.
PC
Added the FSR 2.2 support.
Added new DualSense Haptic Feedback effects.
Fixed the Dead Sea Stroll level crashes on the MS Store game version.
Added new DualSense Haptic Feedback effects.
Fixed the Dead Sea Stroll level crashes on the MS Store game version.
Consoles
Added new DualSense Haptic Feedback effects on PlayStation 5.
Fixed crashes in Horde Mode XL on PlayStation 5.
Slightly improved performance on Xbox Series X|S and PlayStation 5.
Fixed crashes in Horde Mode XL on PlayStation 5.
Slightly improved performance on Xbox Series X|S and PlayStation 5.
}}}
1.9. 2023년 10월 25일 (1.??)
1.9.1. 개요
특전 perk 버그를 집중적으로 수정1.9.2. 요약
각종 특전 버그 수정, 원활한 게임플레이. FSR 2.1의 명암설정 버그가 수정되었다.====# 변경사항 #====
{{{#!folding [ 원문 보기 ]
Gameplay
Increased the HP threshold at which the “Emergency Measures” perk activates.
Increased the temporary HP the player can receive from a drone shot with the Stim Pistol with the “Good Boy” perk.
The player will now receive unlimited ammo for 10 seconds when activating the “It’s Not Over” perk.
The number of reloadable rounds for the Repeating Rifle has been increased.
Increased the amount of weapons that will drop when the "Bad Odor" and "Bad Odor II" perks get triggered.
Increased the number of killable zombies for the improved Multi-shot Rocket Launcher.
The gas cloud set by the “Especially Dangerous” perk will now last for one minute.
Increased the temporary HP the player can receive from a drone shot with the Stim Pistol with the “Good Boy” perk.
The player will now receive unlimited ammo for 10 seconds when activating the “It’s Not Over” perk.
The number of reloadable rounds for the Repeating Rifle has been increased.
Increased the amount of weapons that will drop when the "Bad Odor" and "Bad Odor II" perks get triggered.
Increased the number of killable zombies for the improved Multi-shot Rocket Launcher.
The gas cloud set by the “Especially Dangerous” perk will now last for one minute.
Performance
Addressed random stutters and freezes during gameplay on PlayStation 4.
Fixed rare crashes and improved stability across all platforms.
Optimized memory consumption on Xbox Series X/S.
Improved performance on PlayStation 5.
Fixed rare crashes and improved stability across all platforms.
Optimized memory consumption on Xbox Series X/S.
Improved performance on PlayStation 5.
Visuals
Reduced the intensity of the visual effects of shots when using the FSR.
Increased the intensity of FX effects for the Multi-Shot Rocket Launcher.
Fixed the low-resolution texture display on Xbox One.
Increased the intensity of FX effects for the Multi-Shot Rocket Launcher.
Fixed the low-resolution texture display on Xbox One.
General
Fixed a bug when a grenade thrown by a drone with the "On a Bender" perk would damage players.
Fixed a bug when a drone attached to a teammate with the "Sharing is Caring" and "On a Bender" perks returned to the player after taking damage from an explosion.
Fixed a bug when the drone remained attached to the player or bot even after their death.
Fixed a bug when a Fixer class bot could get stuck in the animation of deploying the Supply Bag.
Fixed a bug when Vanguard class players could stop taking damage when grabbed by a zombie while using the shield.
Fixed a bug when bots could respawn with a heavy weapon that had previously been taken by a player.
Fixed a bug when the "Especially Dangerous" and "Cannon Fodder" mutators could simultaneously appear in the Daily Challenge.
Fixed a bug when the background music would interrupt and replay when hovering over any perk in the perk selection menu.
Fixed a bug when the reload animation and sound were not synchronized when using reload speed-increasing perks.
Fixed a bug when players could use two secondary weapons while the "Shotgun Fiesta" mutator was active.
Fixed a bug when information about weapons and experience was not displayed on the scoreboard in spectator mode.
Fixed a bug when the stun effect from the Stun Gun sometimes didn't affect zombies.
Fixed a bug when the bot replacing a disconnected player would have default weapons.
Fixed a bug when spawning medkits while killing with Heavy Fire Axe and Lobo melee weapons was happening with regular hits instead of signature hits.
Fixed a bug when a drone with the "Well Trained" perk would stop working when a new player joined the session.
Fixed a bug when the "Free Refill III" and "Heavy Bone" perks would work while the "Chainsaw Massacre" mutator was active.
Fixed a bug when the "Hidden Pocket" perk didn't work with the Trumper GL.
Fixed a bug when there was no sound alert from the "Detector" accessory in the first-person view.
Fixed a bug when the player with the "I am Not a Snack" perk could use equipment bags dropped by special zombies.
Fixed a bug when multiple quest Flamethrowers could be spawned in the Dead of Winter level.
Fixed a bug when the Chainsaw applied an electric hit if the player had a Baton.
Fixed a bug when the bolt-cycling animation did not play at a high fire rate of the Repeating Rifle.
Fixed a bug when the "Special Mag" perk did not work.
Fixed a bug when the laser was not displayed on the Repeating Rifle.
Fixed a bug when the "Heavy Metal I" perk did not work after picking up the unused Chainsaw again.
Fixed a bug when bandages and adrenaline did not spawn on the level while the "The Impaler" mutator was active.
Fixed bugs when players could obtain items that were restricted by mutators.
Fixed a bug when a bot would receive heavy weapons with increased ammo capacity when replacing a disconnected player.
Fixed a bug when the "Second Wind" perk did not activate with the "Instadeath," "1 HP," and "Iron Man" mutators.
Fixed a bug when the "Gas, Gas, Gas" perk caused the C4 explosion gas cloud to give players a masking effect.
Fixed a bug when the background sound could disappear after interrupting character video playback.
Fixed a bug when the player could disconnect from the session and get replaced by a bot that would not utilize the respective class abilities.
Fixed a bug with non-functional voice commands in the PvP mode.
Fixed a bug when the "Backup Plan" perk for the Dunali SxS did not work when starting a match with the "Shotgun Fiesta" mutator active.
Fixed a bug when buying prestige added 10 levels to the account level.
Fixed a bug when point-blank shots sometimes did not deal damage.
Fixed a bug when bots could change the order of reviving incapacitated players.
Fixed a bug when the additional task "Don't Die or Become Incapacitated" was considered failed when bots got incapacitated or died.
Fixed a bug when rounds in the magazine were highlighted yellow after picking up explosive rounds from the Supply Bag while the "What Was That Boom?" mutator was active.
Fixed a bug when the "Sort It All Out" perk did not activate if the primary weapon was reloaded using the "Gun Fanatic" perk.
Fixed a bug when C4 did not explode when the "Here Kitty" perk was used.
Fixed the Multi-Shot Rocket Launcher model clipping in first-person mode.
Fixed a bug when a drone attached to a teammate with the "Sharing is Caring" and "On a Bender" perks returned to the player after taking damage from an explosion.
Fixed a bug when the drone remained attached to the player or bot even after their death.
Fixed a bug when a Fixer class bot could get stuck in the animation of deploying the Supply Bag.
Fixed a bug when Vanguard class players could stop taking damage when grabbed by a zombie while using the shield.
Fixed a bug when bots could respawn with a heavy weapon that had previously been taken by a player.
Fixed a bug when the "Especially Dangerous" and "Cannon Fodder" mutators could simultaneously appear in the Daily Challenge.
Fixed a bug when the background music would interrupt and replay when hovering over any perk in the perk selection menu.
Fixed a bug when the reload animation and sound were not synchronized when using reload speed-increasing perks.
Fixed a bug when players could use two secondary weapons while the "Shotgun Fiesta" mutator was active.
Fixed a bug when information about weapons and experience was not displayed on the scoreboard in spectator mode.
Fixed a bug when the stun effect from the Stun Gun sometimes didn't affect zombies.
Fixed a bug when the bot replacing a disconnected player would have default weapons.
Fixed a bug when spawning medkits while killing with Heavy Fire Axe and Lobo melee weapons was happening with regular hits instead of signature hits.
Fixed a bug when a drone with the "Well Trained" perk would stop working when a new player joined the session.
Fixed a bug when the "Free Refill III" and "Heavy Bone" perks would work while the "Chainsaw Massacre" mutator was active.
Fixed a bug when the "Hidden Pocket" perk didn't work with the Trumper GL.
Fixed a bug when there was no sound alert from the "Detector" accessory in the first-person view.
Fixed a bug when the player with the "I am Not a Snack" perk could use equipment bags dropped by special zombies.
Fixed a bug when multiple quest Flamethrowers could be spawned in the Dead of Winter level.
Fixed a bug when the Chainsaw applied an electric hit if the player had a Baton.
Fixed a bug when the bolt-cycling animation did not play at a high fire rate of the Repeating Rifle.
Fixed a bug when the "Special Mag" perk did not work.
Fixed a bug when the laser was not displayed on the Repeating Rifle.
Fixed a bug when the "Heavy Metal I" perk did not work after picking up the unused Chainsaw again.
Fixed a bug when bandages and adrenaline did not spawn on the level while the "The Impaler" mutator was active.
Fixed bugs when players could obtain items that were restricted by mutators.
Fixed a bug when a bot would receive heavy weapons with increased ammo capacity when replacing a disconnected player.
Fixed a bug when the "Second Wind" perk did not activate with the "Instadeath," "1 HP," and "Iron Man" mutators.
Fixed a bug when the "Gas, Gas, Gas" perk caused the C4 explosion gas cloud to give players a masking effect.
Fixed a bug when the background sound could disappear after interrupting character video playback.
Fixed a bug when the player could disconnect from the session and get replaced by a bot that would not utilize the respective class abilities.
Fixed a bug with non-functional voice commands in the PvP mode.
Fixed a bug when the "Backup Plan" perk for the Dunali SxS did not work when starting a match with the "Shotgun Fiesta" mutator active.
Fixed a bug when buying prestige added 10 levels to the account level.
Fixed a bug when point-blank shots sometimes did not deal damage.
Fixed a bug when bots could change the order of reviving incapacitated players.
Fixed a bug when the additional task "Don't Die or Become Incapacitated" was considered failed when bots got incapacitated or died.
Fixed a bug when rounds in the magazine were highlighted yellow after picking up explosive rounds from the Supply Bag while the "What Was That Boom?" mutator was active.
Fixed a bug when the "Sort It All Out" perk did not activate if the primary weapon was reloaded using the "Gun Fanatic" perk.
Fixed a bug when C4 did not explode when the "Here Kitty" perk was used.
Fixed the Multi-Shot Rocket Launcher model clipping in first-person mode.
}}}
1.10. 2023년 12월 5일 (?.??)
1.10.1. 개요
버그 수정 없이 컨텐츠 추가 업데이트1.10.2. 요약
새로운 미션, 보조무기(데저트이글), 특수좀비(저거너트) 추가되었다.====# 변경사항 #====
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새 컨텐츠
에피소드 DLC 좀비의 계곡.
플레이 가능한 새로운 캐릭터:
Zach Austin
Heather Vaughn
Eugene Sims
Mia Sanchez
Heather Vaughn
Eugene Sims
Mia Sanchez
아포칼립스-이전 캐릭터 스킨 팩 DLC
버닝 스컬 무기 스킨팩 DLC.
신무기 - DE50 헤비 피스톨.
새로운 스페셜 좀비 - 저거넛.
로마 XL용 챌린지 모드를 추가했습니다.
PC 버전(Steam, EGS, Microsoft Store)용 일본어 추가.
챌린지 모드를 위한 새로운 돌연변이:
와일드 웨스트 - 모두가 연발 소총과 리볼버를 얻고 시작하며 다른 무기는 가질 수 없습니다.
마타도르 - 황소의 돌격을 피하면 자원을 보상받을 수 있지만, 잡히면 자원을 잃게 됩니다.
에필로그 - 최종 관문 공격 시 좀비에게 치명적인 가스가 방출됩니다(매 경기 1회).
신경망 - 모든 자동 포탑에는 폭발탄이 장착되지만 작동 시간은 1(기존 3) 단축됩니다.
동종 요법 - 의료 물품을 사용하면 20초 동안 전력 질주가 불가능해집니다.
나를 지켜줘 - 표시된 플레이어가 죽으면 이전 플레이어는 자원을 잃게 됩니다.
유효기간이 지난 약 - 더 많은 피해를 입힐수록 더 많은 약병을 발견할 수 있지만 치료 효과는 50% 감소합니다.
}}}
1.11. 2023년 12월 8일 (?.??)
1.11.1. 개요
12월 5일 업데이트의 여러가지 버그들이 수정된 hotfix1.11.2. 요약
12월 5일에 발매된 새로운 특수좀비, DLC 추가미션 등에 관련된 여러가지 버그가 수정되었다.단 방패병이 저거너트의 돌격을 막지 못하는 버그는 그대로 남아있으며, 현재 고치는 작업 중이라고 공지된 상태이다.
매업데이트마다 이전의 버그를 고치면 새로운 버그가 다시 나타나는 경우가 잦아서 이번에도 예외는 아니었지만, 3일만에 예상보다 빠르게 배포된 hotfix 업데이트에 유저들은 대체로 긍정적인 반응이다.
====# 변경사항 #====
{{{#!folding [ 원문 보기 ]
일반- 저거너트의 돌진으로 인해 플레이어가 플레이할 수 없는 지역으로 밀려나는 문제를 수정했습니다.
- 저거너트 공격 후 봇이 땅 아래로 떨어질 수 있는 문제를 수정했습니다.
- 저거너트 공격의 추락 애니메이션이 너무 오랫동안 계속되는 문제를 수정했습니다.
- 호드 모드에서 저거너트의 특수 공격이 "모든 특수 좀비의 특수 공격 방지" 작업에 실패하지 않는 문제를 수정했습니다.
- Heather Vaughn 캐릭터의 유휴 애니메이션에서 손과 레버 라이플 움직임의 비동기화를 수정했습니다.
- 미아 산체스를 선택한 캐릭터로 로비에 재입장 시 손에 테이저건이 중복되는 현상을 수정하였습니다.
- 헤더 본(Heather Vaughn) 또는 미아 산체스(Mia Sanchez)가 쓰러지거나 굴러갈 때 남성 음성 해설이 재생되는 문제를 수정했습니다.
- EPISODE 8: PHOENIX 캐릭터가 변신 애니메이션에 맞게 좀비로 변하는 사운드 지속 시간을 수정했습니다.
- 메뉴에서 EPISODE 8: PHOENIX 캐릭터의 소리가 간헐적으로 누락되는 문제를 해결했습니다.
- PlayStation 5 및 PlayStation 4의 EPISODE 8: PHOENIX에서 깜박이는 종이 입자를 수정했습니다.
- The Low Road 레벨에서 라디오 타워에 들어가거나 나갈 때 봇이 계단에 끼이는 문제를 수정했습니다.
- Fighting for Home 레벨이 끝날 때까지 테르밋을 가진 플레이어의 윤곽이 계속 보이는 문제를 수정했습니다.
- Fighting for Home 레벨이 끝날 때까지 테르밋을 가진 플레이어에게 "보호" 태그가 남아 있던 문제를 수정했습니다.
- Fighting for Home 레벨의 정문에서 누락된 충돌 모델을 수정했습니다.
- 플레이어가 제 시간에 두 콘솔을 모두 활성화하지 못할 때 목표 표시를 수정했습니다.
- The Low Road 레벨에서 리파이너리를 떠난 후 가스로 인해 피해가 발생하는 문제를 수정했습니다.
- 근접 공격 애니메이션이 때때로 잘못 작동하는 문제를 수정했습니다.
- 스테이지 내 접근 불가능한 부분에서 플레이어가 부활하여 팀과 재회할 수 없는 현상을 수정하였습니다.
}}}
1.12. 2024년 9월 24일 (?.??)
1.12.1. 개요
호드 모드 XL 챌린지 모드에 애리조나 맵 추가새로운 챌린지 모드인 멸종 추가
멸종 모드 완료 시 중화기 스킨 추가
새로운 돌연변이체 추가: 근시, 척탄병, 역병 생물, 화난 포탑, 클래스 어드밴티지, 대량 오염!
골든 블룸 무기 스킨 팩 DLC 추가
1.12.2. 요약
새로운 콘텐츠 추가====# 변경사항 #====
{{{#!folding [ 원문 보기 ]
일반- 아이언 맨 초상화 프레임 수신 문제 해결
- 컬렉션의 메뉴 항목을 클릭할 수 없는 문제 해결
- PvP 텍스트 채팅에서 플레이어가 아군 메시지를 볼 수 없는 문제 해결
- 다른 파티에 초대를 수락할 때 플레이어가 현재 파티에 남아 있을 수 있는 문제 해결
- 테두리 없는 모드로 전환할 때 해상도를 변경하는 문제 해결
- 에임 어시스트가 더 이상 누워서 잠자는 좀비에게 작동하지 않음
- 일부 명예 특전이 잠금 해제 직후 작동하지 않는 문제 해결
}}}